Jan. 13 at 3:21 p.m.
Filed under:
Technology
By Reuters
The social gaming market is expected to pass $1 billion this year, thanks to a rising number of users and a projected increase in advertising, according to research group eMarketer.
That marks a 28 percent increase over last year’s market, which totaled $856 million.
Nearly 62 million Internet users in the U.S. — or 27 percent of web surfers — are expected to play at least one game on a social network per month in 2011, up from 53 million last year, eMarketer said. Get the full story »
Dec. 9, 2010 at 5:59 a.m.
Filed under:
Cell phones,
Computers,
Software
By Associated Press
“The Smurfs’ Village,” a game for the iPhone and other Apple gadgets, was released a month ago and quickly became the highest-grossing application in the iTunes store. Yet it’s free to download.
So where does the money come from? Kelly Rummelhart of Gridley, Calif., has part of the answer. Her 4-year-old son was using her iPad to play the game and racked up $66.88 in charges on her credit card without knowing what he was doing. Get the full story »